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	<title>Comments for traylorpark</title>
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	<link>http://blog.traylorpark.com</link>
	<description>Featuring the Emmy Award winning life of Peter Traylor</description>
	<lastBuildDate>Sun, 19 Sep 2010 01:48:59 +0000</lastBuildDate>
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		<title>Comment on Climbing Mount Fuji by peter</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-194</link>
		<dc:creator>peter</dc:creator>
		<pubDate>Sun, 19 Sep 2010 01:48:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-194</guid>
		<description><![CDATA[&lt;a href=&quot;#comment-191&quot; rel=&quot;nofollow&quot;&gt;@paul howley&lt;/a&gt; 

Hey Uncle Paul! Thank you very much!]]></description>
		<content:encoded><![CDATA[<p><a href="#comment-191" rel="nofollow">@paul howley</a> </p>
<p>Hey Uncle Paul! Thank you very much!</p>
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		<title>Comment on Climbing Mount Fuji by paul howley</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-191</link>
		<dc:creator>paul howley</dc:creator>
		<pubDate>Fri, 17 Sep 2010 14:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-191</guid>
		<description><![CDATA[Peter,
Really beautiful photos! Also...congratulations on the amazing Emmy win! ...Paul]]></description>
		<content:encoded><![CDATA[<p>Peter,<br />
Really beautiful photos! Also&#8230;congratulations on the amazing Emmy win! &#8230;Paul</p>
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		<title>Comment on Climbing Mount Fuji by peter</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-188</link>
		<dc:creator>peter</dc:creator>
		<pubDate>Wed, 15 Sep 2010 11:32:12 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-188</guid>
		<description><![CDATA[&lt;a href=&quot;#comment-186&quot; rel=&quot;nofollow&quot;&gt;@Allan D T&lt;/a&gt; 

Thanks Pa! All those years with a Pro-Master are to credit.
The Kodak, well, it&#039;s getting moody. Sometimes it&#039;s happy to work with me, and others, it&#039;s an angry old man.

During this trip, it was unfortunately, an angry old man.]]></description>
		<content:encoded><![CDATA[<p><a href="#comment-186" rel="nofollow">@Allan D T</a> </p>
<p>Thanks Pa! All those years with a Pro-Master are to credit.<br />
The Kodak, well, it&#8217;s getting moody. Sometimes it&#8217;s happy to work with me, and others, it&#8217;s an angry old man.</p>
<p>During this trip, it was unfortunately, an angry old man.</p>
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		<title>Comment on Climbing Mount Fuji by Allan D T</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-186</link>
		<dc:creator>Allan D T</dc:creator>
		<pubDate>Tue, 14 Sep 2010 14:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-186</guid>
		<description><![CDATA[You have some talent as a photographer..is the old Kodak still pumping em out?]]></description>
		<content:encoded><![CDATA[<p>You have some talent as a photographer..is the old Kodak still pumping em out?</p>
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		<title>Comment on Climbing Mount Fuji by ★ emily</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-176</link>
		<dc:creator>★ emily</dc:creator>
		<pubDate>Wed, 28 Jul 2010 21:18:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-176</guid>
		<description><![CDATA[Pretty sure I already mentioned this before, but NIIIIICE pics! The first and last ones are my fa-fa-fa-favorites. That cloud is a beast. I&#039;m gonna make a MONSTER out of it.]]></description>
		<content:encoded><![CDATA[<p>Pretty sure I already mentioned this before, but NIIIIICE pics! The first and last ones are my fa-fa-fa-favorites. That cloud is a beast. I&#8217;m gonna make a MONSTER out of it.</p>
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		<title>Comment on Climbing Mount Fuji by peter</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-175</link>
		<dc:creator>peter</dc:creator>
		<pubDate>Wed, 28 Jul 2010 08:37:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-175</guid>
		<description><![CDATA[thanks mike! yeah, that cloud was indeed crazy ... the effect was probably amplified by our lack of sleep/air.]]></description>
		<content:encoded><![CDATA[<p>thanks mike! yeah, that cloud was indeed crazy &#8230; the effect was probably amplified by our lack of sleep/air.</p>
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		<title>Comment on Climbing Mount Fuji by Mike</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-172</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 23 Jul 2010 04:19:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=262#comment-172</guid>
		<description><![CDATA[Nice post, and great shot of that crazy cloud! I should go back and include a shot of the cloud in my own Mt. Fuji post.

And yeah, I think Mt. Fuji would be much more doable during the day - no more climbing through the night.]]></description>
		<content:encoded><![CDATA[<p>Nice post, and great shot of that crazy cloud! I should go back and include a shot of the cloud in my own Mt. Fuji post.</p>
<p>And yeah, I think Mt. Fuji would be much more doable during the day &#8211; no more climbing through the night.</p>
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		<title>Comment on not just a box /006 by +peter</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-167</link>
		<dc:creator>+peter</dc:creator>
		<pubDate>Thu, 15 Jul 2010 13:16:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=245#comment-167</guid>
		<description><![CDATA[Thanks 0rel, honestly, I would consider myself a level design nooby as well, you probably have more experience then I. I&#039;m really just taking an educated guess with this. The idea is, I know certain locations will really stand out. Plus, those sections will really dictate the mood and style for the rest of the map. 

When this finally (ever?) moves into really being made ... I&#039;ll hold onto the gray box stage pretty much until gameplay is perfect, then to the art passes on the rest of the level. I&#039;ve heard it done like this from other notable developers, so, I&#039;m guessing its the way to go :)

By the way ... I wish your website did something ;)]]></description>
		<content:encoded><![CDATA[<p>Thanks 0rel, honestly, I would consider myself a level design nooby as well, you probably have more experience then I. I&#8217;m really just taking an educated guess with this. The idea is, I know certain locations will really stand out. Plus, those sections will really dictate the mood and style for the rest of the map. </p>
<p>When this finally (ever?) moves into really being made &#8230; I&#8217;ll hold onto the gray box stage pretty much until gameplay is perfect, then to the art passes on the rest of the level. I&#8217;ve heard it done like this from other notable developers, so, I&#8217;m guessing its the way to go <img src='http://blog.traylorpark.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>By the way &#8230; I wish your website did something <img src='http://blog.traylorpark.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on not just a box /006 by 0rel</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-165</link>
		<dc:creator>0rel</dc:creator>
		<pubDate>Thu, 08 Jul 2010 07:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=245#comment-165</guid>
		<description><![CDATA[Liking the &#039;key vista&#039; concept. As a level design newbie, I never heard of that &#039;vista&#039;/&#039;set piece&#039; notion before, but it makes sense to me... I remember my troubles with level design, and its nasty complications. While the level works visually, things in the game may don&#039;t work (e.g. distances or locked situations) and vice versa. So, it&#039;s definitely interesting to watch the development of this small world from ground up. It&#039;s lots of hard work, I guess, to plan everything in detail, but I think it&#039;s really worth it! Lovely drawings BTW, give me good impression about how the key scenes will feel like... Nice fairy tale atmosphere there... *looking forward to see more :)*]]></description>
		<content:encoded><![CDATA[<p>Liking the &#8216;key vista&#8217; concept. As a level design newbie, I never heard of that &#8216;vista&#8217;/'set piece&#8217; notion before, but it makes sense to me&#8230; I remember my troubles with level design, and its nasty complications. While the level works visually, things in the game may don&#8217;t work (e.g. distances or locked situations) and vice versa. So, it&#8217;s definitely interesting to watch the development of this small world from ground up. It&#8217;s lots of hard work, I guess, to plan everything in detail, but I think it&#8217;s really worth it! Lovely drawings BTW, give me good impression about how the key scenes will feel like&#8230; Nice fairy tale atmosphere there&#8230; *looking forward to see more <img src='http://blog.traylorpark.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> *</p>
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	<item>
		<title>Comment on not just a box /005 by peter</title>
		<link>http://blog.traylorpark.com/http:/blog.traylorpark.com/portfolio/comment-page-1#comment-162</link>
		<dc:creator>peter</dc:creator>
		<pubDate>Tue, 22 Jun 2010 14:24:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.traylorpark.com/?p=228#comment-162</guid>
		<description><![CDATA[thanks a lot!]]></description>
		<content:encoded><![CDATA[<p>thanks a lot!</p>
]]></content:encoded>
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